OURSPACE CHRONICLES

// ENTER_THE_SIMULATION.exe //

Welcome to the Pizza Parlor. It resets every morning.

Welcome to the neon-soaked nightmare where childhood is outlawed, happiness is pharmaceutical, and the loop never ends.

Jack and Jill wake up mid-food fight. Again. And again. And again.

"This is not a restaurant, this is a repeating incident."

ABOUT_THE_SHOW

GENRE_BLEND

Adventure Time × The Amazing Digital Circus × Xavier. Dead-serious comedy about cosmic bureaucracy, 2000s internet fossils, and mandatory happiness horror.

THE_WORLD

Neon retro-internet simulation. Pod-warehouse dystopia. Serum-powered clichés. Everything glitches. Nothing escapes. Rules show up as UI.

THE_TRUTH

Reality is grey rust and cold silence. The simulation runs on human batteries. Children are Version 1 defects. Comfort is governance.

CORE_CAST

JACK
Continuity Anchor
Tests Persistence
Documents Everything
JILL
Temptation Variable
Feels Comfort Pull
Sincerity Stays Real
HELPER
Cheerful Enforcer
Three Fragments
Control as Care
THE AUDITOR
Efficiency Logic
Filming = Selection
Waste vs Value

ICONIC_QUOTES

"I call to order the first morning of our lives, and I would like to motion that we stop being food."
"This is not a restaurant, this is a repeating incident."
"I feel better when I pretend this is normal, and I hate that about me."
"Stop saying it like it's normal, because the loop and that's the scariest part."
"If this is a game, why does childhood cost extra?"
"SYSTEM NOTICE: HAPPINESS_MANDATORY."

THEMES_AND_MECHANICS

PHARMACEUTICAL_HAPPINESS

Serum-powered simulation. Dosage tolerance climbs forever. Withdrawal is grey warehouse reality. Comfort is the drug.

THE_LOOP_AS_MERCY

Reset accepted. Memory wipes erase pain. The warm lie vs the cold real. Choose numbness or freeze awake.

CHILDHOOD_OUTLAWED

Version 1 defects. Imagination harvested as fuel. Terminated status hunts the awake. Pod or deletion.

IDENTITY_AS_ROLE

Factory-assigned clichés. Hero/villain contracts. Break character, trigger punishment UI. Roles lock harder.

CONTENT_ECONOMY

Followers for serum rations. Performance equals survival. Viral immortality vs forgotten flesh.

GLITCH_AS_TRUTH

Frame-skip reveals pods. Texture peel shows grey. Buffer lag leaks reality. Systems visible through failure.

SEASON_STRUCTURE

SEASON 1: Pizza Parlor reset discovery. Loop awareness. Comfort vs truth.

SEASON 2: Zone exploration. Helper fragmentation. Perfect expansion lie.

SEASON 3: Physical layer descent. Ship reality. Window reveal.

SEASON 4: Auditor escalation. Exhibition pattern. Optimization horror.

SYSTEM NOTICE: DELETE_CONFIRMED

ENTER_THE_SIMULATION

No lore lectures. Show rules through actions, consequences, and UI accidents.
Emotional continuity is sacred.

WATCH_NOW.exe READ_EPISODES.txt